Archive for the ‘Game Industry’ Category

March 31, 2012 3

What it’s like being an EA Engineer

By in Game Industry, Starting Game Development

During my C++ class last quarter at UCSC (which was really only about three weeks ago), senior gameplay engineer Michael Duke came to visit and tell us what it’s like being an engineer at EA. Duke has 7 years experience in engineering games (1 year at Schell Games and 6 years at EA) and is [...]

February 18, 2011 2

Electronic Arts UCSC Presentation

By in Game Industry, Starting Game Development

Yesterday Electronic Arts (also known as EA… obviously) came to UCSC to talk about what they’re looking for in potential hires and interns as well as talk about the game industry in general. While it was similar to the Microsoft Game Studios UCSC Presentation, there were some differences that I was a bit surprised to [...]

Tags: , , , , , , , , , , , , , , , , , , , ,

February 4, 2011 2

Microsoft Game Studios UCSC Presentation

By in Game Industry, Starting Game Development

A little more than two weeks ago (on January 18 to be exact), Microsoft Game Studios (abbreviated MGS… which, by the way, doesn’t mean Metal Gear Solid) representatives visited UCSC to talk about their employment and internship opportunities as well as their experiences in the gaming industry. Although I wasn’t interested in employment or internships [...]

Tags: , , , , , , , , , , , , , , , , , , ,