During my C++ class last quarter at UCSC (which was really only about three weeks ago), senior gameplay engineer Michael Duke came to visit and tell us what it’s like being an engineer at EA. Duke has 7 years experience in engineering games (1 year at Schell Games and 6 years at EA) and is [...]
Archive for the ‘Starting Game Development’ Category
What it’s like being an EA Engineer
By Isaac in Game Industry, Starting Game DevelopmentNew “Starting Game Development” Category
By Isaac in Starting Game DevelopmentI’m starting a new Starting Game Development category which will have posts that I feel are relevant to getting into game development and the game industry. Most blog posts you find on the net are from people who are already experienced game developers, however I thought it would be interesting to share the perspectives of [...]
Electronic Arts UCSC Presentation
By Isaac in Game Industry, Starting Game DevelopmentYesterday Electronic Arts (also known as EA… obviously) came to UCSC to talk about what they’re looking for in potential hires and interns as well as talk about the game industry in general. While it was similar to the Microsoft Game Studios UCSC Presentation, there were some differences that I was a bit surprised to [...]
Tags: analysis, apply, arts, business, data, development, ea, electronic, game, hire, industry, internship, marketing, position, presentation, program, resume, scientist, tom, ucsc, wilson
Microsoft Game Studios UCSC Presentation
By Isaac in Game Industry, Starting Game DevelopmentA little more than two weeks ago (on January 18 to be exact), Microsoft Game Studios (abbreviated MGS… which, by the way, doesn’t mean Metal Gear Solid) representatives visited UCSC to talk about their employment and internship opportunities as well as their experiences in the gaming industry. Although I wasn’t interested in employment or internships [...]
Tags: bungie, career, cordy, fable, game, games, halo, internship, jeremey, lee, martinez, microsoft, mobile, opportunities, presentation, program, rick, rierson, studios, ucsc